Here is a compilation of shots I worked on at Blur Studio. I worked with a lot of talented people on the work shown here in several departments at Blur.
I am a Scene assembler and Lead Environment Artist at Blur, So I was responsible for Environment Modeling, Lighting, Compositing and in some cases Look Development for the work shown here. Big props to the CG Sups and Directors that led me through the process and provided guidance along the way. Special thanks to all the Blurians I worked with this year. I’ve learned so much from my coworkers and its been nothing but fun!
Check out the project based blog posts on my website to see how I contributed to the work shown on this reel.
Thanks to Blur Studio for being Awesome.