Materials, Lighting and Compositing
This is a project I completed in May 2009 at Focus360. I was brought on to this project to solve the night lighting for 3 shots. Chris Moran animated the cameras and directed the modeling effort. Gabe Askew was responsible for all of the snow particle effects as well as snow mounds, snowy landscape and the snow covered street lamp in the foreground. I worked on scene materials as well as the geometry and materials for the building interiors. I also composited these shots and added lens effects. There were several more shots in this animation, but these were the shots I was most heavily involved with.
Night lighting is challenging because there is a balance between a good looking render and high render times that must be struck to meet project deadlines. I used Vray to light and render these shots and depth of field pro, a little bit of ReelSmart motion blur and combustion for compositing.